Skilled texture artist with two years of experience looking for every opportunity to improve my skills in all facets of the industry while simultaneously leaving my mark in the video game world.
Worked primarily as a hard surface texture artist and also completed some hard surface modeling and organic texturing assignments. Managed time with work outside of the industry to meet weekly deadlines. Worked closely with other art team members to ensure high-quality work. Excellent at adapting to and finding solutions for any problems that occurred